The Artist Behind the Work

3d character artist

Self-taught since 12. Now sculpting characters in Madrid.

I’m Ariella Hernandez, a 3D artist with a deep focus on character modeling and animation. I’ve been building my skills independently since age twelve, long before I ever stepped into a classroom. That self-driven foundation shaped how I work: methodical, curious, and always hungry to get better.

Today I study 3D & 2D Design and Animation at CEV University in Madrid, after completing a year of Animation studies at U-tad. My toolkit includes ZBrush and Blender for sculpting and modeling, Maya for animation and rigging, and Substance 3D Painter and Photoshop for texturing and concept development.

I specialize in character work, from stylized game-ready models to detailed creature designs. I approach every project with both an artistic eye and a technical workflow, making sure the final result doesn’t just look right, but moves right too.

Every character I build starts with a question: what does this creature feel like from the inside? The outside follows.

– Ariella Hernandez

Career Timeline

Age 12

Self-Taught Beginnings

Started 3D modeling independently

2023 – 2024

Animation Studies

U-tad University, Madrid

2024 – Present

3D & 2D Design

CEV University, Madrid

Now

Open for Freelance

Character modeling & animation

Let’s work together

Got a character that needs life? A creature that needs a soul? I’m open to freelance commissions, game projects, short films, and creative collabs. Let’s build something worth looking at.

Contact Me