Self-taught since 12. Now sculpting characters in Madrid.
I’m Ariella Hernandez, a 3D artist with a deep focus on character modeling and animation. I’ve been building my skills independently since age twelve, long before I ever stepped into a classroom. That self-driven foundation shaped how I work: methodical, curious, and always hungry to get better.
Today I study 3D & 2D Design and Animation at CEV University in Madrid, after completing a year of Animation studies at U-tad. My toolkit includes ZBrush and Blender for sculpting and modeling, Maya for animation and rigging, and Substance 3D Painter and Photoshop for texturing and concept development.
I specialize in character work, from stylized game-ready models to detailed creature designs. I approach every project with both an artistic eye and a technical workflow, making sure the final result doesn’t just look right, but moves right too.
Every character I build starts with a question: what does this creature feel like from the inside? The outside follows.
– Ariella Hernandez
Career Timeline
Age 12
Self-Taught Beginnings
Started 3D modeling independently
2023 – 2024
Animation Studies
U-tad University, Madrid
2024 – Present
3D & 2D Design
CEV University, Madrid
Now
Open for Freelance
Character modeling & animation
Let’s work together
Got a character that needs life? A creature that needs a soul? I’m open to freelance commissions, game projects, short films, and creative collabs. Let’s build something worth looking at.
Contact Me